#else
+#if !defined(__ANDROID__) && !defined(__APPLE__) && !defined(__ODROID__) && !defined(__EMSCRIPTEN__)
+default:
+ GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+ GLAPI void APIENTRY glUnlockArraysEXT (void);
+private:
+#endif
+
#if defined(__ANDROID__) || defined(__ODROID__)
#define GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
#define GL_RENDERBUFFER GL_RENDERBUFFER_OES