]
},
{
- "FileName" : "shading.ec",
+ "FileName" : "gl_compat_4_4.c",
"Configurations" : [
{
"Name" : "GLES",
}
},
{
- "Name" : "Android",
+ "Name" : "StaticGLES",
"Options" : {
"ExcludeFromBuild" : false
}
},
{
- "Name" : "StaticGLES",
+ "Name" : "Static",
"Options" : {
"ExcludeFromBuild" : false
}
- }
- ]
- },
- {
- "FileName" : "gl_compat_4_4.c",
- "Configurations" : [
+ },
{
- "Name" : "GLES",
+ "Name" : "Emscripten",
"Options" : {
- "ExcludeFromBuild" : false
+ "ExcludeFromBuild" : true
}
},
{
- "Name" : "Debug",
+ "Name" : "MinEmscripten",
"Options" : {
"ExcludeFromBuild" : false
}
- },
+ }
+ ]
+ },
+ "gl_compat_4_4.h",
+ "gl123es.h",
+ "default.vert",
+ "default.frag",
+ {
+ "FileName" : "shaders.ec",
+ "Options" : {
+ "ExcludeFromBuild" : false
+ },
+ "Configurations" : [
{
- "Name" : "Release",
+ "Name" : "Vanilla",
"Options" : {
- "ExcludeFromBuild" : false
+ "ExcludeFromBuild" : true
}
},
{
- "Name" : "MemoryGuard",
+ "Name" : "Android",
"Options" : {
"ExcludeFromBuild" : false
}
+ }
+ ]
+ },
+ {
+ "FileName" : "defaultShader.ec",
+ "Options" : {
+ "ExcludeFromBuild" : false
+ },
+ "Configurations" : [
+ {
+ "Name" : "Vanilla",
+ "Options" : {
+ "ExcludeFromBuild" : true
+ }
},
{
- "Name" : "StaticGLES",
+ "Name" : "Android",
"Options" : {
"ExcludeFromBuild" : false
}
}
]
},
- "gl_compat_4_4.h",
- "fixed.frag",
- "fixed.vertex",
- "gl123es.h"
+ ],
+ "Configurations" : [
+ {
+ "Name" : "Static",
+ "Options" : {
+ "ExcludeFromBuild" : false
+ }
+ }
]
},
{
{
"Folder" : "shaders",
"Files" : [
- "src/gfx/drivers/gl3/fixed.frag",
- "src/gfx/drivers/gl3/fixed.vertex"
+ "src/gfx/drivers/gl3/default.frag",
+ "src/gfx/drivers/gl3/default.vert"
]
},
{